Thoughts on Pacific Rim

Pacific Rim should be this generation’s Titanic, if there was any justice in the world. A new IP based on a number of influences, too numerous to count. Oh, del Toro never saw Evas duking it out with Angels? Well I am dead certain a lot of his VFX, photography and props crews did, because… Continue reading Thoughts on Pacific Rim


Why Obsidian Entertainment Matters To Me

If you haven't had a chance to read it, I urge you to check out my interview with Chris Avellone of Obsidian Entertainment, published at Gameranx. I never imagined I would have a chance to sit down and interview one of the persons responsible for Planescape Torment, an eye opening game I played as a… Continue reading Why Obsidian Entertainment Matters To Me

Primer by way of Upstream Color

It’s big here at the O2, formerly known as the Millennium Dome. I’m sitting at the Sky Superscreen bar, inside Cineworld. The place is filled with volunteers in yellow hoodies, but barely any filmgoer. I’m waiting to see Upstream Color, Shane Carruth’s somophore mind job. NOTE: SPOILERS for Primer, but not for Upstream Color   Primer’s… Continue reading Primer by way of Upstream Color

Notes on Project Eternity

I've been following Project Eternity since it started 25 days ago. I doubt you are reading it here for the first time, but I'll tell you anyway. Project Eternity is a Kickstarter for a roleplaying game true to the old cRPGS that bred household names like Black Isle, BioWare, Obsidian, Fallout, Planescape: Torment and Baldur's… Continue reading Notes on Project Eternity

Tips for new Mac owners

I've been a Mac user for more than two years. Over time I've learned lots of useful tips. Consider this post your "Welcome Guide" into the world of Apple computing. Shortcuts Let's start off with some simple shortcuts. Press ⌘ ⇧ and 3 at the same time: this will take a screenshot of the whole screen. Press ⌘ ⇧… Continue reading Tips for new Mac owners